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P69

Cycle 1, 2 and 3

Artistic and Cultural Project

All Aboard Games

Inscriptions en cours Demande d’accompagnement

Everblast

January to April, 2023

Teaching personnel (all teacher)

All types of classroom, AMSFA’s Targeted Schools, French sector and English sector

Période d'inscription : from November, 21st to November 29th, 2022 at 1:00 pm

Inscription terminée

This project includes:

  • Project planning activity for targeted personnel (January 17th, 9:00 am to 3:00 pm, L.I.N.K.S High School, in-person)
  • Offer Sequence with the Students
    • Six workshops offered by a partner including cultural mediation (From January to March or from March to April, 60 min, in class)

Total number of classes or groups: 20
This offer is available in English.

Requirements for Participation

  • Authorization from school administrator
  • Availability of personnel to attend planning meeting
  • Registration for a team of: 4 classes
    Each participant must complete a registration form.
    Make sure each of your colleagues has completed theirs.
    Incomplete registration compromises your participation.

If you do not meet the criteria for the minimum number required to participate in this offer, please contact the resource person.

General Selection Criteria

In view of the popularity of certain project proposals and the number of spaces, selection criteria have been retained:

  • A proportional representation of the targeted schools of the two English-language school boards in Montréal as a priority, and of the three French-language school service centers depending on the spaces available
  • A representation of the cycles
  • The participation of the individual in other offers of artistic and cultural mediation (current school year)
  • The participation of the school in other offers of artistic and cultural mediation (current school year).

Description

Modern board games, which are designed to specifically incorporate open-ended decision making, make them especially powerful tools for schools. When students must make complex decisions, they have to process more information and use higher-order thinking skills. This use of information literacy skills is the basis for developing game/curriculum alignments. These workshops are designed so students can learn to play and play to learn! Students will develop both literacy and numeracy skills, engage in cognitive and complex problem solving, and develop stronger collaborative and communication skills while playing fun, engaging games.

This offer includes an experimentation that allows participants to reinvest the contents in the targeted program components:

  • Cross-Curricular Competencies: To solve problems, To cooperate with others, To communicate appropriately

Specific and Measurable Goals

  • Allow all elementary school students in disadvantaged Montréal areas to have access to artistic and cultural venues and to meaningful and varied experiences
  • Promote cultural enhancement at school for all students, in partnership with the artistic and cultural community of Montréal
  • Allow students to broaden their vision of the world, to shape their identity, to develop the power to act, find their voice, and participate in a civic goal
  • Narrow the gap of success rates between students from disadvantaged and more advantaged communities

Project Sequence

1. Team Building
(week of January 24th or March 13th, 60 min, in class)

Workshop offered by a partner including cultural mediation

One of the six classroom visits will be dedicated to team building activities. The focus of these activities will be to develop better social, communication, and collaboration skills.

2. Learn to Play and Play to Learn!
(week of January 30th or week of March 20th, 60 min, in class)

Workshop offered by a partner including cultural mediation

Introduce students to various modern board games and how to play them.

3. Learn to Play and Play to Learn!
(week of February 6th or week of March 27th, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will continue to explore various modern board games. 

4. Learn to Play and Play to Learn!
(week of February 13th or week of April 3rd, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will continue to explore various modern board games. 

5. Learn to Play and Play to Learn!
(week of February 20th or week of April 10th, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will continue to explore various modern board games.

6. Learn to Play and Play to Learn!
(week of February 27th or week of April 17th, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will continue to explore various modern board games.

Material

A Montréal School for All and partner supply: Games

Costs covered by the organizations

A Montréal School for All covers the following costs:

  • Substitution or replacement
    If applicable, a fixed amount is allocated by A Montréal School for All to school boards and school service centers to cover the costs of substitution or replacement.
  • Materials

Costs covered by the school: none

A Montréal School For All

Contact person
Nancy Saltarelli : nancy.saltarelli@education.gouv.qc.ca

Partner: Everblast

All partners are committed to respecting the current health measures defined by Public Health and the CNESST in their various activities.

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