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P69a

Cycle 2 and 3

Artistic and Cultural Project

Board Game Designers Wanted!

Registration in progress Demande d’accompagnement

All Aboard Games / Everblast

January to April, 2024

Teaching personnel (teacher (all))

All types of classroom, AMSFA’s Targeted Schools, French sector and English sector

Registration period From 15th to January 23rd, 2024 at 1:00 pm

Registration completed

This artistic and cultural project includes:

  • Project planning activity for targeted personnel (date to be determined, 30 min, virtual, in group)
    Partner organization will contact each school for scheduling and additional pertinent information.
  • Offer Sequence with the Students
    • Seven workshops offered by a partner including cultural mediation (dates tbd, 60 min, in class)
      Schedules will be organized between the school and the partnering organization: All Aboard Games

Total number of classes or groups: 20
This offer is available in English.

Requirements for Participation

  • Authorization from school administrator
  • Registration for a team of: 4
    Each participant must complete a registration form.
    Make sure each of your colleagues has completed theirs.
    Incomplete registration compromises your participation.

If you do not meet the criteria for the minimum number required to participate in this offer, please contact the resource person.

General Selection Criteria

In view of the popularity of certain project proposals and the number of spaces, selection criteria have been retained:

  • A proportional representation of the targeted schools of the two English-language school boards in Montréal as a priority, and of the three French-language school service centers depending on the spaces available
  • A representation of the cycles
  • The participation of the individual in other offers of artistic and cultural mediation (current school year)
  • The participation of the school in other offers of artistic and cultural mediation (current school year).

Description

Students will be guided through the entire game design and development process through a 7 session program. Students begin with investigating a variety of modern board game mechanisms through play. Drafting, Action Point Allowance, Area Control, Pick Up and Deliver, Worker Placement and more. They will analyze turn structures, winning conditions, component choice and thematic connectivity. With the information they've gathered, they then work in teams to design and develop their own unique games for them to keep. Students will be tasked with conceptualizing, testing, modifying and finalizing their games.

This offer includes an experimentation that allows participants to reinvest the contents in the targeted program components:

  • Cross-Curricular Competencies: To solve problems, To cooperate with others, To communicate appropriately

Specific and Measurable Goals

  • Allow all elementary school students in disadvantaged Montréal areas to have access to artistic and cultural venues and to meaningful and varied experiences
  • Promote cultural enhancement at school for all students, in partnership with the artistic and cultural community of Montréal
  • Allow students to broaden their vision of the world, to shape their identity, to develop the power to act, find their voice, and participate in a civic goal
  • Narrow the gap of success rates between students from disadvantaged and more advantaged communities

Project Sequence

1. Team Building
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

During the first classroom visit, some time will be dedicated to team building activities. The focus of these activities will be to develop better social, communication, and collaboration skills.

2. Learn to Play and Play to Learn!
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will be introduced to various modern board games and how to play them.

3. Learn to Play and Play to Learn!
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

Students will continue to explore and analyze various modern board games and start thinking about their own design, theme, and possible creative elements.

4. Creating a Prototype
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

In teams, students will design and create a prototype of their own board game.

5. Create Your Own Board Game!
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

In teams, students will design and create a prototype of their own board game.

6. Create Your Own Board Game!
(date tbd, 60 min, in class)

Workshop offered by a partner including cultural mediation

Teams will continue to put together their board game creations.

7. Playing Our Games!
(date tbd, in class)

Workshop offered by a partner including cultural mediation

Students will complete their board games and play them with their classmates, exploring each individually unique creation!

Schedules will be organized between the school and the partnering organization: all aboard games

Materials

  • A Montréal School for All and partner supply: games.

Cost

No cost assumed by the school

A Montréal School for All covers the following costs:

  • Materials
  • Access to activities (at school, at partner’s location, etc.)

A Montréal School For All

Contact person
Nancy Saltarelli : nancy.saltarelli@education.gouv.qc.ca

Partner: All Aboard Games / Everblast

All partners are committed to respecting the current health measures defined by Public Health and the CNESST in their various activities.

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